I love the art of story telling, whether moving the soul through engaging and immersive composition or inspiring life through striking and dramatic ambiances. My VFX Master’s and professional experience have allowed me to deeply understand and practice all departments in a 3D Animation pipeline. I dance through life, I love connecting with people, I'm versatile, a fast-learner, expressive, energetic and curious with a strong drive to experiment, collaborate and explore!
Prepare sets, vehicles and characters for artists down the line; more specifically turn-arounds, light rigs, render layers in Autodesk Maya with the corresponding expressions, then templates and gizmos in Nuke. Assigned client masters, shots to present to the client our vision with the help of their provided color script. Client masters also served as the primary reference for line artists.
I was tasked to light and render characters, vehicles, creatures of my assigned sequence or sequences, while the set was taken care of by our development team, before I myself joined them. Then I worked on the compositing of the shots to completion. I had the honor to frequently suggest and establish the look for some sequences, with non-provided client masters, through internal masters and key shots.
I also had the pleasure to work on three seasons and be part of a smaller team working on the opening for the second season of the show!